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Localizing 'Indiana Jones and the Fate of Atlantis' 30 years after release

Ever wondered what it takes to fully localize a 30-year-old game? Dive into journey of localizating Indiana Jones and the Fate of Atlantis, where autumn boredom sparks a fascinating challenge. From reverse-engineering game files to painting custom characters into retro fonts, this post unpacks the tools, tricks, and tenacity needed to make a classic adventure fully accessible in a new language. How do you “teach” a game to display characters it was never designed for? And why might you end up loving the process as much as the result?